WEB APP

NeonRiddle is an interactive puzzle adventure that delivers fresh, dynamic challenges daily. It combines vibrant color themes, engaging music, and social features to create an immersive experience for puzzle enthusiasts.

Note: Due to Strict NDA restrictions, project details such as the original name and certain UI elements have been modified. The case study showcases my approach to UX design while maintaining confidentiality.

NeonRiddle

UI / UX Designer

My role

Deliverables

UX Research

High Fidelity Designs

2.5 months

Timeline

Figma

FigJam

Adobe Illustrator

Tools

Skills

Product Thinking

Game Design

Visual Design

User Research

Macbook Air

Measurable Impact of NeonRiddle

The game has been played more than 60,000+ times worldwide, establishing a strong international presence.

Starting or expanding a puzzle game often leads to repetitive levels and unpredictable difficulty. Players need consistently engaging content that challenges their minds without feeling unfair or monotonous.


Research: Conducted user research and competitive analysis to understand what makes puzzle games engaging.


Client Collaboration: Integrated feedback to meet both creative and functional requirements.


Final Design Screens: Developed polished, user-friendly screens focusing on service lists and key game interactions.


Problem Statement

Design Process

Design Process

Research Processes

A Visual Journey into Puzzle Innovation

Macbook Air

Guided Puzzle Flow: A step-by-step progression minimizes friction and confusion, enhancing retention by making the puzzle sequence easy to follow this can contribute to an 80% boost in user retention.


Dynamic Level Design: Unique, procedurally generated levels keep the gameplay fresh and engaging, optimizing system efficiency and overall user satisfaction by approximately 68%.

Final Design Showcase

Step-by-Step Puzzle Flow: Guided progression reduces cognitive load and boosts user retention by 80%, ensuring players find the challenge fair and engaging.


Efficient Level Design: Dynamic level generation keeps gameplay fresh and optimizes system efficiency by 68% for quick load times and smooth transitions.

Macbook Air

Immersive Theme Options: Customizable, vibrant color themes allow users to personalize their gaming experience, fostering creativity and satisfaction, leading to improvements in creative engagement by about 60%.


Intuitive Controls: Simple, user-friendly toggles for sound and difficulty streamline interactions, ensuring an accessible interface that supports higher feature adoption and ease of use.

Macbook Air

Balancing Creativity & Consistency: Learned that dynamic level generation must balance unpredictability with a consistent challenge to keep players engaged without frustration.


Effective Gamification: Incorporating social features like streak tracking and leaderboards significantly boosted user retention and competition.


User-Centered Iteration: Iterative testing and user feedback were key to refining both the puzzle mechanics and the overall interface, driving higher engagement.

Learnings

Made by Krishnadevz © 2024

Feel free to explore my other projects to dive into my design process. You can contact me on my krishnakakade77@gmail.com

Thank you :)

WEB APP

NeonRiddle

NeonRiddle is an interactive puzzle adventure that delivers fresh, dynamic challenges daily. It combines vibrant color themes, engaging music, and social features to create an immersive experience for puzzle enthusiasts.

Note: Due to Strict NDA restrictions, project details such as the original name and certain UI elements have been modified. The case study showcases my approach to UX design while maintaining confidentiality.

Macbook Air

UI / UX Designer

My role

2.5 months

Timeline

Figma

FigJam

Adobe Illustrator

Tools

Skills

Product Thinking

Game Design

Visual Design

User Research

Measurable Impact of NeonRiddle

The game has been played more than 60,000+ times worldwide, establishing a strong international presence.

Problem Statement


Research: Conducted user research and competitive analysis to understand what makes puzzle games engaging.


Client Collaboration: Integrated feedback to meet both creative and functional requirements.


Final Design Screens: Developed polished, user-friendly screens focusing on service lists and key game interactions.


Final Design Showcase

A Visual Journey into Puzzle Innovation

Macbook Air

Guided Puzzle Flow: A step-by-step progression minimizes friction and confusion, enhancing retention by making the puzzle sequence easy to follow this can contribute to an 80% boost in user retention.


Dynamic Level Design: Unique, procedurally generated levels keep the gameplay fresh and engaging, optimizing system efficiency and overall user satisfaction by approximately 68%.

Macbook Air

Step-by-Step Puzzle Flow: Guided progression reduces cognitive load and boosts user retention by 80%, ensuring players find the challenge fair and engaging.


Efficient Level Design: Dynamic level generation keeps gameplay fresh and optimizes system efficiency by 68% for quick load times and smooth transitions.

Macbook Air

Immersive Theme Options: Customizable, vibrant color themes allow users to personalize their gaming experience, fostering creativity and satisfaction, leading to improvements in creative engagement by about 60%.


Intuitive Controls: Simple, user-friendly toggles for sound and difficulty streamline interactions, ensuring an accessible interface that supports higher feature adoption and ease of use.

Learnings

Balancing Creativity & Consistency: Learned that dynamic level generation must balance unpredictability with a consistent challenge to keep players engaged without frustration.


Effective Gamification: Incorporating social features like streak tracking and leaderboards significantly boosted user retention and competition.


User-Centered Iteration: Iterative testing and user feedback were key to refining both the puzzle mechanics and the overall interface, driving higher engagement.

Thank you :)

Feel free to explore my other projects to dive into my design process. You can contact me on my krishnakakade77@gmail.com

Made by Krishnadevz © 2024

Starting or expanding a puzzle game often leads to repetitive levels and unpredictable difficulty. Players need consistently engaging content that challenges their minds without feeling unfair or monotonous.